Hark, adventurers. We have quite a bit to report from the last few months, so let us begin with the biggest news first: Our first print run has officially arrived!
Physical editions of The Isle of Redsky, The Light Below Blufftop, and Tomb of Arathenkor are now available through the Vestibule Press website and will soon begin appearing on the shelves of friendly game stores and zine fairs near you.
To celebrate the occasion, we've given the website a fresh coat of paint, updated our product photography, and will be publishing a series of adventure walkthroughs on the Vestibule Press YouTube channel later this week for anyone curious to take a closer look before diving in.
If you've been waiting to pick up a copy, now is a great time. The first ten orders will be signed by the VP team.
Elsewhere in the realm, Quest Club has officially begun! Our new bi-weekly one-shot series has been an absolute delight so far, bringing together new players, returning adventurers, and a growing community of fantasy enthusiasts from around the world.
We've already journeyed through Lost Mine of Phandelver, The Glittering Grift, an Introduction to Daggerheart, and The Sunken Crypt, featuring Vestibule Press co-founder Casey Halter as DM and special guest GM Atari.
There are still seats available for more TTRPG one-shots running through the end of August, and we'd love to have you at the table. If you're interested in joining a future session—or perhaps even guest GMing one yourself—you can find the calendar and sign-up information here.
On the in-person front, we're also happy to share that Vestibule Press co-founder Casey Halter has recently joined the team at Twenty Sided Store, one of New York City's finest destinations for tabletop games, Magic: The Gathering, indie RPGs, and all manner of analog adventures.
We're excited about the opportunity to become more involved in the local community, meet more wonderful people, and, before too long, bring Quest Club beyond Discord and into the real world.
Meanwhile, development on Eolay continues at a healthy pace, with the bulk of our focus going toward the Eolay Traveler's Guide and Campaign Book, the larger setting volume into which these first three adventures will eventually fold.
We've also been tinkering on several new projects, including:
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The Glittering Grift, an alternate introductory adventure set in the bustling streets of Port of Eole.
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Buying Blufftop, a strategic innkeeping game where players compete to renovate, staff, and manage a struggling small town tavern.
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Ingots, an in-world wagering minigame you'll be able to play—and perhaps lose money on—throughout the seedier gambling dens of Eolay.
Thank you, as always, for following along. Whether you've picked up a module, joined a Quest Club session, or offered feedback during playtesting, we're incredibly grateful to have you traveling with us.
To keep up with the latest adventures, join us on Discord, follow along on Patreon, or simply stop by from time to time. We have plenty more stories to tell before the year is through.