Quest Club

A Tabletop Event Series By Vestibule Press

Hark, adventurers! Quest Club is a tabletop event series devoted to one-shots, roleplaying games, and evenings of collaborative storytelling for the fantasy inclined.

Starting in June, we’ll gather every other Monday at 8pm ET for a series of self-contained adventures spanning D&D classics, original homebrews, and indie TTRPG favorites ft. Vestibule Press co-founder Casey Halter—as well as a few special guest GMs from our roster!

Most sessions will be played using the D&D 5.5e ruleset, though some will wander across into other game systems and genres. And while we’re starting this out virtually, we aim to throw some exclusive Quest Club events on terra firma as well in the near future so sign up for the latest lore.

 

To Join Us:

1. Consult the Quest Club Calendar

June 
Monday 15 — D&D Classic: Lost Mine of Phandelver
Monday 29 — Homebrew: The Glittering Grift
July
Monday 13 — Indie Pick: Stewpot
Monday 27 — Special guest: TBA
August
Monday 10 — D&D Classic: Caves of Hunger
Monday 24 — RPG Mini-games

For our first season, sessions will be hosted on Discord. As things expand, we’ll be releasing a new event schedule every season with more ways to play.

 

2. Sign Up For Sessions

Use the official Quest Club sign-up form to reserve a place at one of our upcoming sessions, and stay informed about upcoming club exclusives.

Feel free to sign up for as many sessions as you are available. You can also come back to the form anytime to sign up for a new adventure.

3. Get Confirmation

If you are selected, a week or so before we gather, the Vestibule Press team will email you with:

• Attendance confirmation

• Session details

• Character parameters

• Instructions for joining the table

If you can no longer make an event you signed up for, please let us know ASAP after receiving this email. Feel free to also respond with any ideas, questions or concerns before heading to the table.

 

4. Prepare to Play

To participate in our upcoming digital sessions, players should have access to a Discord account, a camera/microphone, and a stable internet collection.

For every session, we also ask all participants to bring:

• Respect for fellow players

• Good sportsmanship

• A collaborative spirit

• Reasonable punctuality

• A yearning to quest

All Quest Club events this summer will run approximately 3–4 hours (depending on playstyle and parameters) and will be hosted virtually on Discord and D&D Beyond. 

Please note: digital sessions may be recorded for streaming, playtesting, archival, and/or promotional purposes.

In time, we'd like Quest Club to become a regular place for all our players, playtesters, and fantasy friends across New York, Los Angeles and beyond to meet up, hang out, and have an adventure.

 

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Interested in GMing, sponsoring, or hosting a Quest Club session IRL? Please reach out to us at staff@vestibulepress.com.